In the last phase of the project, we extensively evaluated the BlindBits game once again with pupils. On the one hand, we compared playing in the virtual and real world in two workshops with altogether 17 pupils. On the other hand, we investigated how a potential help function for finding rooms while playing in the school building should be designed. Therefore we conducted single user evaluations with 15 pupils, which were so far not involved in the project. The final results led to some final changes in the BlindBits implementation.